MonoGame
Game DevMonoGame Foundation
C# framework for building 2D and 3D games across desktop, mobile and consoles.
Latest
3.8.6.1
Nov 3
Preview
—
Release history
MonoGame 3.8.6.1 fixes DesktopGL stale scissor state after Clear, Vulkan custom viewport handling and mid-frame disposal of external resources, DX12 RenderTarget unbind and GamePad trigger mapping, and a song.Dispose() race condition. It also adds loading of the Assimp library from BaseDirectory.
11 changes listed
MonoGame 3.8.6 adds a native OpenGL backend and Nintendo Switch 2 support. It also includes many Vulkan, DX12 and DesktopGL fixes and new math and texture APIs.
38 changes listed