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MonoGame

Game Dev

MonoGame Foundation

C# framework for building 2D and 3D games across desktop, mobile and consoles.

Latest

3.8.6.1

Nov 3

Preview

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Release history

  1. 3.8.6.1StableNov 3

    MonoGame 3.8.6.1 fixes DesktopGL stale scissor state after Clear, Vulkan custom viewport handling and mid-frame disposal of external resources, DX12 RenderTarget unbind and GamePad trigger mapping, and a song.Dispose() race condition. It also adds loading of the Assimp library from BaseDirectory.

    11 changes listed

  2. 3.8.6StableOct 8

    MonoGame 3.8.6 adds a native OpenGL backend and Nintendo Switch 2 support. It also includes many Vulkan, DX12 and DesktopGL fixes and new math and texture APIs.

    38 changes listed